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Copy pathArcadeSP.vcxproj
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109 lines (109 loc) · 5.36 KB
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{C8F2DBAD-B4BF-36B9-DDD8-2461C9046C47}</ProjectGuid>
<IgnoreWarnCompileDuplicatedFilename>true</IgnoreWarnCompileDuplicatedFilename>
<Keyword>Win32Proj</Keyword>
<RootNamespace>ArcadeSP</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<IgnoreImportLibrary>true</IgnoreImportLibrary>
<OutDir>bin\Release\</OutDir>
<IntDir>bin\int\Release\ArcadeSP\</IntDir>
<TargetName>ArcadeSP</TargetName>
<TargetExt>.asi</TargetExt>
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>Common.hpp</PrecompiledHeaderFile>
<WarningLevel>Level3</WarningLevel>
<DisableSpecificWarnings>4100;4201;4307;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;NOMINMAX;WIN32_LEAN_AND_MEAN;ArcadeSP_RELEASE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>inc;src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<ForcedIncludeFiles>Common.hpp</ForcedIncludeFiles>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<MinimalRebuild>false</MinimalRebuild>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<FloatingPointModel>Fast</FloatingPointModel>
<EnableEnhancedInstructionSet>AdvancedVectorExtensions2</EnableEnhancedInstructionSet>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<LanguageStandard>stdcpp20</LanguageStandard>
<ExternalWarningLevel>Level3</ExternalWarningLevel>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
<AdditionalDependencies>MinHook.lib;ScriptHookV.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<ImportLibrary>bin\Release\ArcadeSP.lib</ImportLibrary>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="src\Common.hpp" />
<ClInclude Include="src\Constants.hpp" />
<ClInclude Include="src\Events.hpp" />
<ClInclude Include="src\Hooks.hpp" />
<ClInclude Include="src\Keyboard.hpp" />
<ClInclude Include="src\Logger.hpp" />
<ClInclude Include="src\Memory.hpp" />
<ClInclude Include="src\Script.hpp" />
<ClInclude Include="src\ScriptData.hpp" />
<ClInclude Include="src\ScriptFunction.hpp" />
<ClInclude Include="src\rage\atArray.hpp" />
<ClInclude Include="src\rage\scrNativeCallContext.hpp" />
<ClInclude Include="src\rage\scrNativeRegistration.hpp" />
<ClInclude Include="src\rage\scrProgram.hpp" />
<ClInclude Include="src\rage\scrThread.hpp" />
<ClInclude Include="src\rage\scrThreadContext.hpp" />
<ClInclude Include="src\rage\scrValue.hpp" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="src\Common.cpp">
<PrecompiledHeader>Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="src\Events.cpp" />
<ClCompile Include="src\Hooks.cpp" />
<ClCompile Include="src\Keyboard.cpp" />
<ClCompile Include="src\Main.cpp" />
<ClCompile Include="src\Memory.cpp" />
<ClCompile Include="src\Script.cpp" />
<ClCompile Include="src\ScriptData.cpp" />
<ClCompile Include="src\ScriptFunction.cpp" />
<ClCompile Include="src\rage\scrNativeRegistration.cpp" />
<ClCompile Include="src\rage\scrProgram.cpp" />
<ClCompile Include="src\rage\scrThread.cpp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>