Skip to content
Open
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension


Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
38 changes: 38 additions & 0 deletions Cargo.toml
Original file line number Diff line number Diff line change
Expand Up @@ -36,6 +36,28 @@ members = [
"src/crates/contracts/core-types",
"src/crates/contracts/events",
"src/crates/contracts/runtime-ports",
# taiji-quant 量化引擎 crates
"src/crates/taiji/taiji-abnormal",
"src/crates/taiji/taiji-alert",
"src/crates/taiji/taiji-backtest",
"src/crates/taiji/taiji-bar",
"src/crates/taiji/taiji-blog-gen",
"src/crates/taiji/taiji-cli",
"src/crates/taiji/taiji-content",
"src/crates/taiji/taiji-engine",
"src/crates/taiji/taiji-engine-py",
"src/crates/taiji/taiji-example",
"src/crates/taiji/taiji-executor",
"src/crates/taiji/taiji-growth",
"src/crates/taiji/taiji-knowledge-graph",
"src/crates/taiji/taiji-llm",
"src/crates/taiji/taiji-orderflow",
"src/crates/taiji/taiji-pattern",
"src/crates/taiji/taiji-publisher",
"src/crates/taiji/taiji-realtime",
"src/crates/taiji/taiji-sentiment",
"src/crates/taiji/taiji-strategen",
"src/crates/taiji/taiji-strategy-template",
]

exclude = [
Expand All @@ -49,6 +71,7 @@ resolver = "2"
version = "0.2.14" # x-release-please-version
authors = ["BitFun Team"]
edition = "2021"
license = "MIT"

[workspace.lints.rust]
unsafe_op_in_unsafe_fn = "warn"
Expand Down Expand Up @@ -118,6 +141,21 @@ chardetng = "0.1.17"
encoding_rs = "0.8.35"
url = "2"

# taiji-quant 量化引擎依赖
rayon = "1.10"
csv = "1.3"
parking_lot = "0.12"
petgraph = { version = "0.6", features = ["serde-1"] }
jieba-rs = "0.7"
candle-core = "0.7"
candle-nn = "0.7"
ndarray = { version = "0.16", features = ["serde"] }
pyo3 = { version = "0.23", features = ["extension-module"] }
statrs = "0.17"
lettre = { version = "0.11", default-features = false, features = ["builder", "smtp-transport", "tokio1-rustls-tls"] }
tera = "1.20"
crossbeam = "0.8"

# HTTP client
reqwest = { version = "0.13.4", default-features = false, features = ["native-tls", "rustls", "http2", "json", "stream", "multipart", "query", "form"] }

Expand Down
147 changes: 147 additions & 0 deletions src/web-ui/src/app/layout/BeeColonyMonitor.tsx
Original file line number Diff line number Diff line change
@@ -0,0 +1,147 @@
/**
* BeeColonyMonitor — fixed floating panel that renders the bee-colony-dag
* MiniApp DAG visualization. Always accessible via a nav button; stays
* visible alongside other content without taking a full scene tab.
*
* Pattern: FloatingMiniChat-style floating panel with MiniAppRunner inside.
*/
import React, { useState, useCallback, useEffect, useMemo } from 'react';
import { GitBranch, X, Minimize2, Maximize2 } from 'lucide-react';
import { miniAppAPI } from '@/infrastructure/api/service-api/MiniAppAPI';
import type { MiniApp } from '@/infrastructure/api/service-api/MiniAppAPI';
import { useTheme } from '@/infrastructure/theme/hooks/useTheme';
import { useCurrentWorkspace } from '@/infrastructure/contexts/WorkspaceContext';
import { createLogger } from '@/shared/utils/logger';
import MiniAppRunner from '@/app/scenes/miniapps/components/MiniAppRunner';
import { useSceneStore } from '@/app/stores/sceneStore';
import './BeeColonyMonitor.scss';

const log = createLogger('BeeColonyMonitor');

const BEE_COLONY_APP_ID = 'bee-colony-dag';

export const BeeColonyMonitor: React.FC = () => {
const { themeType } = useTheme();
const { workspacePath } = useCurrentWorkspace();
const activeTabId = useSceneStore((s) => s.activeTabId);

const [isOpen, setIsOpen] = useState(false);
const [app, setApp] = useState<MiniApp | null>(null);
const [loading, setLoading] = useState(false);
const [error, setError] = useState<string | null>(null);
const [maximized, setMaximized] = useState(false);

// Only show in agent scene (where the DAG is relevant)
const isAgentScene = useMemo(
() => typeof activeTabId === 'string' && activeTabId.startsWith('agentic:'),
[activeTabId],
);

const loadApp = useCallback(async () => {
setLoading(true);
setError(null);
try {
const loaded = await miniAppAPI.getMiniApp(
BEE_COLONY_APP_ID,
themeType ?? 'dark',
workspacePath || undefined,
);
if (!loaded?.compiled_html?.trim()) {
setError('MiniApp not compiled');
setApp(null);
return;
}
setApp(loaded);
} catch (err) {
log.error('Failed to load bee colony MiniApp', err);
setError(String(err));
setApp(null);
} finally {
setLoading(false);
}
}, [themeType, workspacePath]);

// Load app when panel opens
useEffect(() => {
if (isOpen && !app && !loading) {
void loadApp();
}
}, [isOpen, app, loading, loadApp]);

const handleToggle = useCallback(() => {
setIsOpen((prev) => !prev);
}, []);

const handleClose = useCallback(() => {
setIsOpen(false);
}, []);

// Don't render in non-agent scenes
if (!isAgentScene) return null;

return (
<div className={['bee-monitor', isOpen && 'bee-monitor--open'].filter(Boolean).join(' ')}>
{/* Backdrop */}
{isOpen && <div className="bee-monitor__backdrop" onClick={handleClose} />}

{/* Trigger button — always visible in agent scenes */}
<button
type="button"
className="bee-monitor__button"
onClick={handleToggle}
title="蜂群架构监控"
aria-label="蜂群架构监控"
>
<GitBranch size={18} />
</button>

{/* Floating panel */}
<div
className={[
'bee-monitor__panel',
isOpen && 'bee-monitor__panel--open',
maximized && 'bee-monitor__panel--maximized',
].filter(Boolean).join(' ')}
>
{/* Header */}
<div className="bee-monitor__header">
<span className="bee-monitor__title">蜂群架构监控</span>
<div className="bee-monitor__header-actions">
<button
type="button"
className="bee-monitor__header-btn"
onClick={() => setMaximized((v) => !v)}
title={maximized ? '还原' : '最大化'}
>
{maximized ? <Minimize2 size={14} /> : <Maximize2 size={14} />}
</button>
<button
type="button"
className="bee-monitor__header-btn bee-monitor__header-btn--close"
onClick={handleClose}
title="关闭"
>
<X size={14} />
</button>
</div>
</div>

{/* Body */}
<div className="bee-monitor__body">
{loading && (
<div className="bee-monitor__loading">加载中...</div>
)}
{error && !app && (
<div className="bee-monitor__error">
<p>蜂群 MiniApp 未就绪</p>
<small>{error}. 请确保已编译部署。</small>
</div>
)}
{app && <MiniAppRunner key={app.id} app={app} />}
</div>
</div>
</div>
);
};

export default BeeColonyMonitor;
177 changes: 177 additions & 0 deletions src/web-ui/src/app/scenes/agents/components/CreateLegionPage.tsx
Original file line number Diff line number Diff line change
@@ -0,0 +1,177 @@
import React, { useCallback, useState } from 'react';
import { ArrowLeft, GitBranch, Network } from 'lucide-react';
import { useTranslation } from 'react-i18next';
import { Button, IconButton } from '@/component-library';
import { useNotification } from '@/shared/notification-system';
import PATTERNS, {
type LegionPatternNode,
type LegionPatternEdge,
} from '../data/orchestration-patterns';
import { LegionPresetAPI } from '@/infrastructure/api/service-api/LegionPresetAPI';
import '../AgentsView.scss';

interface CreateLegionPageProps {
onBack: () => void;
}

const CreateLegionPage: React.FC<CreateLegionPageProps> = ({ onBack }) => {
const { t } = useTranslation('scenes/agents');
const { success: notifySuccess, error: notifyError } = useNotification();
const [selectedPatternId, setSelectedPatternId] = useState<string>(PATTERNS[0]?.id ?? '');
const [saving, setSaving] = useState(false);

const selectedPattern = PATTERNS.find((p) => p.id === selectedPatternId) ?? null;

const handleSelectPattern = useCallback((id: string) => {
setSelectedPatternId(id);
}, []);

const handleSave = useCallback(async () => {
if (!selectedPattern || saving) return;
setSaving(true);
try {
await LegionPresetAPI.createPreset({
id: selectedPattern.id,
name: selectedPattern.name,
description: selectedPattern.description,
nodes: selectedPattern.nodes.map((n) => ({
id: n.id,
agent: n.agent,
role: n.role,
prompt: n.prompt,
gate: n.gate,
})),
edges: selectedPattern.edges.map((e) => ({
from: e.from,
to: e.to,
condition: e.condition,
})),
});
notifySuccess(`Legion preset "${selectedPattern.name}" saved`);
onBack();
} catch (err) {
notifyError(`Failed to save legion preset: ${err}`);
} finally {
setSaving(false);
}
}, [selectedPattern, saving, onBack, notifySuccess, notifyError]);

const renderNodeList = (nodes: LegionPatternNode[]) => (
<div className="legion-node-list">
{nodes.map((node, i) => (
<div key={node.id} className="legion-node-item">
<span className="legion-node-index">{i + 1}</span>
<div className="legion-node-info">
<span className="legion-node-role">{node.role}</span>
<span className="legion-node-agent">{node.agent}</span>
</div>
{node.gate ? <span className="legion-node-gate">{t('legionPattern.gate')}</span> : null}
</div>
))}
</div>
);

const renderEdgeList = (edges: LegionPatternEdge[], nodes: LegionPatternNode[]) => (
<div className="legion-edge-list">
{edges.map((edge) => {
const fromNode = nodes.find((n) => n.id === edge.from);
const toNode = nodes.find((n) => n.id === edge.to);
return (
<div key={`${edge.from}->${edge.to}`} className="legion-edge-item">
<span className="legion-edge-from">{fromNode?.role ?? edge.from}</span>
<GitBranch size={12} className="legion-edge-arrow" />
<span className="legion-edge-to">{toNode?.role ?? edge.to}</span>
{edge.condition ? (
<span className="legion-edge-condition">[{edge.condition}]</span>
) : null}
</div>
);
})}
</div>
);

return (
<div className="create-agent-page" data-testid="create-legion-page">
<div className="create-agent-page__header">
<IconButton
onClick={onBack}
aria-label={t('legionPattern.back')}
data-testid="create-legion-back"
>
<ArrowLeft size={18} />
</IconButton>
<h1 className="create-agent-page__title">
{selectedPattern ? selectedPattern.name : t('legionPattern.choosePattern')}
</h1>
</div>

{/* Pattern selector */}
<section className="create-agent-page__section">
<h2 className="create-agent-page__section-title">{t('legionPattern.orchestrationPatterns')}</h2>
<div className="legion-pattern-grid">
{PATTERNS.map((pattern) => (
<div
key={pattern.id}
className={`legion-pattern-chip ${pattern.id === selectedPatternId ? 'legion-pattern-chip--active' : ''}`}
onClick={() => handleSelectPattern(pattern.id)}
role="button"
tabIndex={0}
aria-pressed={pattern.id === selectedPatternId}
onKeyDown={(e) => e.key === 'Enter' && handleSelectPattern(pattern.id)}
data-testid="legion-pattern-option"
data-pattern-id={pattern.id}
>
<Network size={14} />
<span>{pattern.name}</span>
</div>
))}
</div>
</section>

{selectedPattern ? (
<>
{/* Summary */}
<section className="create-agent-page__section">
<h2 className="create-agent-page__section-title">{t('legionPattern.overview')}</h2>
<p className="legion-summary-desc">{selectedPattern.description}</p>
<div className="legion-summary-meta">
<span>{t('legionPattern.complexity', { level: selectedPattern.complexityLevel })}</span>
<span>{t('legionPattern.nodesCount', { count: selectedPattern.nodes.length })}</span>
<span>{t('legionPattern.edgesCount', { count: selectedPattern.edges.length })}</span>
</div>
</section>

{/* Nodes */}
<section className="create-agent-page__section">
<h2 className="create-agent-page__section-title">
{t('legionPattern.nodes', { count: selectedPattern.nodes.length })}
</h2>
{renderNodeList(selectedPattern.nodes)}
</section>

{/* Edges */}
<section className="create-agent-page__section">
<h2 className="create-agent-page__section-title">
{t('legionPattern.edges', { count: selectedPattern.edges.length })}
</h2>
{selectedPattern.edges.length > 0
? renderEdgeList(selectedPattern.edges, selectedPattern.nodes)
: <p className="legion-empty-hint">{t('legionPattern.noEdges')}</p>}
</section>

{/* Actions */}
<div className="create-agent-page__actions">
<Button variant="secondary" onClick={onBack}>
{t('legionPattern.back')}
</Button>
<Button variant="primary" onClick={handleSave} disabled={saving} data-testid="create-legion-save">
{saving ? t('loading') : t('legionPattern.usePattern')}
</Button>
</div>
</>
) : null}
</div>
);
};

export default CreateLegionPage;
Loading