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step017 onQueueWorkDone callback don't trigger, utill i close window onQueueWorkDone called #34

Description

@guijiyang

I download code and build with dawn.

but onQueueWorkDone don't called, as I close the window down, onQueueWorkDone called by release adapter, and got wrong status: "Queued work finished with status: 3", is there anything wrong?
this is the output

Requesting adapter...
Got adapter: 00000265796CB290
Requesting device...
Got device: 00000265796CE550
Device features:
Device limits:
 - maxTextureDimension1D: 8192
 - maxTextureDimension2D: 8192
 - maxTextureDimension3D: 2048
 - maxTextureArrayLayers: 256
 - maxBindGroups: 4
 - maxDynamicUniformBuffersPerPipelineLayout: 8
 - maxDynamicStorageBuffersPerPipelineLayout: 4
 - maxSampledTexturesPerShaderStage: 16        
 - maxSamplersPerShaderStage: 16
 - maxStorageBuffersPerShaderStage: 8
 - maxStorageTexturesPerShaderStage: 4
 - maxUniformBuffersPerShaderStage: 12
 - maxUniformBufferBindingSize: 65536
 - maxStorageBufferBindingSize: 134217728      
 - minUniformBufferOffsetAlignment: 256        
 - minStorageBufferOffsetAlignment: 256        
 - maxVertexBuffers: 8
 - maxVertexAttributes: 16
 - maxVertexBufferArrayStride: 2048
 - maxInterStageShaderComponents: 60
 - maxComputeWorkgroupStorageSize: 16384       
 - maxComputeInvocationsPerWorkgroup: 256      
 - maxComputeWorkgroupSizeX: 256
 - maxComputeWorkgroupSizeY: 256
 - maxComputeWorkgroupSizeZ: 64
 - maxComputeWorkgroupsPerDimension: 65535     
Submitting command...
Queued work finished with status: 3
Warning: No Dawn device lost callback was set. This is probably not intended. If you really want to ignore device lost and suppress this message, set the callback to null.

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