Add HTML wireframe and prototype skills - #9
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Summary
html-wireframefor intentionally low-fidelity layouts, flows, responsive structure, and two or three distinct directionshtml-prototypefor styled mockups and working prototypes with realistic states, keyboard support, accessibility checks, and reduced motionhtmlas the broad entry point and route focused work tohtml-wireframe,html-prototype,html-plan, orhtml-diagramhtml-planandhtml-diagramindependently usableSkill boundaries
html-wireframedecides hierarchy, content, navigation, flow, and responsive structure before visual polish.html-prototypecovers two fidelity modes:The skills set quality constraints without prescribing a house style. User direction, project context, audience, and product purpose lead the visual decisions.
Shared demonstration
The example uses one credible brief: a release-readiness workspace for Atlas Mobile 4.8. It preserves the HTML for every stage and documents which decisions belong at each fidelity.
1. Wireframe
Three structural directions are available in the artifact: decision first, evidence ledger, and guided gate.
2. Mockup
The selected direction receives a visual system while behavior stays out of scope.
3. Prototype
The final stage adds rerun and review flows, validation, loading and failure recovery, release gating, dialogs, keyboard behavior, and mobile states.
Validation
htmlrouting plus every specialist without reading the checked-in examplesFull evidence is recorded in
examples/release-readiness/validation.md.Review gate
Do not merge this PR until the owner has reviewed the three wireframe directions, styled mockup, and interactive prototype.
The implementation is complete, but the examples remain a product and design decision for owner approval.