-
-
Notifications
You must be signed in to change notification settings - Fork 2.3k
Pull requests: shadps4-emu/shadPS4
Author
Label
Projects
Milestones
Reviews
Assignee
Sort
Pull requests list
renderer_vulkan: omit semantically inactive depth attachments
#4714
opened Jul 15, 2026 by
cuesta4
Contributor
Loading…
CI: Check Windows visual studio generator
#4713
opened Jul 14, 2026 by
notanenergydrinkaddict
Contributor
Loading…
Fix layer assignment for non-array image views
#4676
opened Jul 5, 2026 by
Hog185
Contributor
Loading…
Updated is_pow2 property calculation to include NumLevels check.
#4670
opened Jul 4, 2026 by
Hog185
Contributor
Loading…
fix(vk): reduce staging buffer from 512_MiB to 128_MiB so specific NVIDIA drivers don't immediately OOM
#4639
opened Jun 27, 2026 by
xinitrcn1
Contributor
Loading…
Fix Vulkan validation errors in image descriptors and auxiliary tessellation interfaces
#4616
opened Jun 25, 2026 by
cuesta4
Contributor
Loading…
fix select function file descriptors on posix based systems
#4614
opened Jun 24, 2026 by
Hog185
Contributor
Loading…
Net: Various setsockopt and getsockopt fixes
#4594
opened Jun 18, 2026 by
StevenMiller123
Collaborator
•
Draft
[Frontend] Polish fullscreen startup behavior
#4539
opened Jun 7, 2026 by
cuesta4
Contributor
Loading…
Implement a fragment shader emulating clip distance on NVIDIA
#4511
opened Jun 2, 2026 by
mikusp
Collaborator
Loading…
input: reduce pad state latency for single-sample reads
#4508
opened Jun 1, 2026 by
cuesta4
Contributor
Loading…
shader_recompiler: ExecLo and ExecHi shader operands
#4490
opened May 29, 2026 by
Xupie
Contributor
Loading…
Previous Next
ProTip!
Find all pull requests that aren't related to any open issues with -linked:issue.