Scripts to create vector fields and flow maps that can be used in Unreal Engine 4 or Unity 3D for particle VFX.
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Updated
May 1, 2020 - Python
Scripts to create vector fields and flow maps that can be used in Unreal Engine 4 or Unity 3D for particle VFX.
[arXiv 2026] This is the official PyTorch implementation of "MeanFlowNFT: Bringing Forward-Process RL to Average-Velocity Generators".
Official codebase for the paper "How to Guide Your Flow: Few-Step Alignment via Flow Map Reward Guidance" (ICML 2026).
Krita plugin for generating artistic cyclic halftone animations
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