A ray-tracer/path-tracer implemented in JavaScript using the WebGL 2 API
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Updated
Feb 1, 2026 - JavaScript
A ray-tracer/path-tracer implemented in JavaScript using the WebGL 2 API
DCP platform monorepo: Next.js app, Express API, provider onboarding, docs, SDKs, and GPU workload templates.
Browser-based Finite Element Analysis solver showcasing WebGPU compute and Rust → WebAssembly numerical pipelines.
🌊✨There's something about jellyfish that makes you stop and watch. They don't swim like other creatures. They pulse. They drift. They become the water itself.
REST API wrapper around Google Colab CLI that enables remote execution of Python code on Colab VMs with GPU support. Features session management, real-time streaming, and automatic keep-alive.
GPU-native continuity engine | 6-channel material tensors | conservation-enforcing simulation
Production-ready engineering references for high-performance spatial visualization pipelines with WebGPU — GPU compute, WGSL shaders, deck.gl, Cesium, and Python backend integration.
WebGPU cloth simulation using Position Based Dynamics (PBD).
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