Evidence-driven open source gateway for finding and reducing wasted work across CPU, GPU, RAM, VRAM, graphics resources, and frame presentation.
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Updated
Jul 27, 2026 - Python
Evidence-driven open source gateway for finding and reducing wasted work across CPU, GPU, RAM, VRAM, graphics resources, and frame presentation.
Windows CLI that tells you what limits your game's FPS: per-second GPU/CPU/thermal/throttle/cap/stutter verdict, plus optional PMU-level memory-stall (cache-miss) analysis.
A collection of scripts to organize or make life easier
Windows game performance advisor (pure-stdlib Python): reads your hardware, pulls per-game facts, recommends settings, and measures real frametimes with PresentMon.
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