Blender add-on that reduces polygon count and texture size while preserving UV mapping — with optional pre-clean (merge by distance, Instant Clean)
-
Updated
Jul 11, 2026 - Python
Blender add-on that reduces polygon count and texture size while preserving UV mapping — with optional pre-clean (merge by distance, Instant Clean)
Tripo Studio to Unreal Engine batch import pipeline: browser export FBX zip + WebSocket push to Tripo Bridge, auto PBR materials
Add a description, image, and links to the texture-optimization topic page so that developers can more easily learn about it.
To associate your repository with the texture-optimization topic, visit your repo's landing page and select "manage topics."